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The Black Plague


Blinkybubs

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The Beyond Reach mod storyline features probably the closest thing I can think of when it comes to Skyrim vs medieval plague irl. However, it's plague-ish story doesn't really affect the main Skyrim play area, just the new land it provides.

And, of course, it totally deviates from real life in other ways too, but whatever, it still fits the mold in many aspects.

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I want to retain good luminosity but also make the game more grim at the same time. Anyone got any ideas how to achieve this? Without removing the lustrous depiction of plant life for alchemy mods.

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