DdogWasteland Posted May 24 Share Posted May 24 (edited) So, I believe I know the issue. It says my scripts are uncompilable. But I don't know how to fix it. If anyone can help, it'd be appreciated. This is my first time using the GECK to create a custom companion. This isn't limited to just the hiring script though, it's happening to every script except one. The only one that didn't give an error was the trading script, which is just: OpenTeammateContainer 1 Here's the hiring script for reference: Set 000Companion1REF.Waiting to 0 Set 000Companion1REF.IsFollowingDefault to 1 Set 000Companion1REF.IsFollowingLong to 0 Set 000Companion1REF.CombatStyleRanged to 1 Set 000Companion1REF.CombatStyleMelee to 0 Set 000Companion1REF.HasBeenHired to 1 SetPlayerTeammate 1 SetIgnoreFriendlyHits 1 000Companion1REF.evp Edited May 24 by DdogWasteland Redundancy Link to comment Share on other sites More sharing options...
madmongo Posted May 24 Share Posted May 24 Don't use numbers to start REF IDs. Link to comment Share on other sites More sharing options...
sullyvanj93 Posted May 28 Share Posted May 28 Are you using the GECK extender? It will point at which line is not compiling for you. I wouldn't script without it! https://www.nexusmods.com/newvegas/mods/64888 Link to comment Share on other sites More sharing options...
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