Zjosh86 Posted January 22, 2014 Share Posted January 22, 2014 (edited) The Idea: The ultimate mod for real gold making as an adventurer. You’re going to see the world and kill countless enemies. Your treasures are limitless and yet, as are your gold struggles. It's time to hire some merchants and traders. Merchants and traders are hired to sell and trade your treasures throughout all of Skyrim. Merchants, stay at specific locations, while traders can travel abroad. Merchants: are given items to sell, trade, and purchase at given locations. (IE: your Whiterun trader would be given a merchant's stall. Speak to your hired merchant [or whomever you set as your merchant]) give them items to sell. Also, set items you are looking for (Daedra hearts, dragon bones, etc) and your merchant will purchase these items. Collect profits and any items purchased from a chest near your merchant's stall. Traders: traveling Skyrim collecting and trading items. Generating profit and gathering items you desire. Each week they return to a specified location to deliver their items and drop off X% of the gold they've acquired into a chest. Hire protection for your traders keep them from being killed and robbed during travels. Teach them certain types of survival skills to keep them from dying during the harsh winters or colder areas of Skyrim. (Would involve mods such as Climates of tamriel and Frostfall) The more a merchant and trader makes in profit the better they get at their trade. Other ideas: The higher your own speech and smithing skills are the more valuable items are you make when sold or traded by trader/merchants you hire. Other thoughts: Frankly the entire gold structure needs adjusted. I doubt anyone with a carry weight of 200-500, is going to have 50k gold on them or even 5k for that matter. That would be quite heavy. Gold itself should probably have a weight. But, alas. Perhaps as a starting point, create a smart follower designed for trading and selling. Give this follower any items and gold. Each city you go to, speak to the follower to have them go throughout the city to sell or purchase items you need. The option to send them on their own travel path trading, selling, or purchasing items as they travel. Returning to their set home each week to deliver their collected goods into a chest, which is placed by the player via a similar method as how Frostfall has you placing the camp and fires. I'd like to start making my own mod. But, this is a bit too much for a very new modder. So, I am posting it here. Too either gather others to help make it or attempt to find someone willing to make it. Either way I will be learning CK and hopefully start working on this project until I get some interest. Edited January 22, 2014 by Zjosh86 Link to comment Share on other sites More sharing options...
s1rmunchalot Posted February 2, 2014 Share Posted February 2, 2014 Go for it Zjosh86 I'd buy it. :laugh: Link to comment Share on other sites More sharing options...
draconisking Posted February 2, 2014 Share Posted February 2, 2014 Certainly seems nice. I once checked how much potions I had stacked in a drawer of my house,... My carryweight shifted from 120 to over 5000. Would be really nice to have someone go to town sell them for me (of course the other features are very cool too). I support this mod (request/idea/fill in the blank). Link to comment Share on other sites More sharing options...
Zjosh86 Posted February 16, 2014 Author Share Posted February 16, 2014 I actually did find a mod that comes quite close to my ideas.http://steamcommunity.com/sharedfiles/filedetails/?id=116775764 This mod has a lot too it. It's author is still active. However, the mod hasn't seen any updates. Author hasn't been inspired to work on it. I've sent message with my suggestions a long time ago haven't gotten a reply. Hopefully in time I can work with this mod to create my vision. Link to comment Share on other sites More sharing options...
Recommended Posts