AndalayBay Posted June 16 Share Posted June 16 And don't forget to check the vertex colours. I don't know where you define them in Blender or 3DS Max, but you can edit them in Nifskope if needed. Link to comment Share on other sites More sharing options...
yojeff Posted June 22 Author Share Posted June 22 So it was the vertex colors. I has some help at Lover Lab, and they modified the nif to get the different objects (let's say the three bands) with the correct color. I had trouble understanding at first, because the list of vertices was similar, but then I realized that there are more vertices in the nif than in the blender file. The old triangles had vertices with color, the triangles I added had vertices without colors. I have not added vertices in blender. So the exporting process create vertices, and I don't know where the color comes from. So it's a bit frustating. I'll work on the structure a bit, like adding a bump in the middle part instead of having it flat. Thanks for the help! Link to comment Share on other sites More sharing options...
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