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Disable controls flag for ingestibles?


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I'd like to implement a temporary effect that disables the use of any ingestibles. I found the flags for disabling the pipboy interface, so that's covered, but I was wondering how I can disable the hotkeyed items from being used. There doesn't seem to be a flag for that. 

To be clearer, the PC will enter a temporary power state where they only have their fists and cannot access any weapons, chems, etc., even ones that have been hotkeyed prior. Is this possible?

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The Script Extender has an expanded DisableControl function let's you target the hotkeys.

Combined with disabling the pip-boy, the only way I can think of that a player could circumvent your intent at that point would be to use Stewie Tweak's Quick-Use feature.

This sounds like you're trying to make Doom's Berserk power-up, and so at that point, the idea of a berserk player wolfing down every loose food and drug within reach just sounds funny, so I'd allow it.

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