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Skyrim: SE texture mods not showing


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Hello.

I've been troubleshooting this problem for about a week now, after getting back into modding Skyrim. I have the game fully updated, the Anniversary Edition, and all of it's updates installed.

At first I downloaded and installed the Nolvus v5 mod pack and all of the mods work, except any of the texture mods, so the game still has the vanilla graphics. 

More testing lead me to trying other graphic mods in Mod Organizer 2, Nolvus uses MO2, which I couldn't get any of them to work either. I then thought that maybe there's something going on with Mod Organizer 2 itself and texture mods, some sort of miscommunication. So I did a clean install of Skyrim SE, fully updated, with the anniversary update, and only installed 1 graphic mod directly (Skyland - A Landscape Texture Overhaul - 2k version), without using any modding tool, for example, MO2 or Vortex. I loaded up the game and still, the graphics mod had no effect.

My best guess is that there's something wrong with a certain file, some setting in a something, somewhere? But I don't really know.

I run a Ryzen 5 5600G CPU, 6700 XT with 10 GB of vram graphics card, and 32 GB of ram on my desktop.

I've ran the same tests on my laptop 
i7-9750H CPU, GeForce RTX 2060 graphics card, and 16 GB of ram, with the Redux version of Nolvus v5 (the least demanding version) and also with the Skyland mod on it's own, with still no texture changes.

Does anyone know what could be going on? I really appreciate any help I could get and thank you so much for your time.

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Also, check that the mod is active in your left pane.  The game can't see any mods that are installed there but not active. 

And if your texture overhaul keeps its textures in a .bsa, make sure its .esm or .esp is active too.

Not sure what to do if it uses a same-named replacement for a vanilla textures .bsa -- other than make sure it's actually overwriting the vanilla one, if you look in the mod's properties in the left pane.  (Double click on the mod, or right-click > Information...)

(I've never used any big texture overhauls, so I'm not familiar with how they're usually packaged compared to other mods.)

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5 hours ago, 7531Leonidas said:

Not a user of MO2, but did you check your overwrites folder for files that needed to be moved to a more appropriate location/locations?

But texture mods aren't working even without using MO2, just directly installed as a test I did.

 

Why would that be?

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1 hour ago, AaronOfMpls said:

Also, check that the mod is active in your left pane.  The game can't see any mods that are installed there but not active. 

And if your texture overhaul keeps its textures in a .bsa, make sure its .esm or .esp is active too.

Not sure what to do if it uses a same-named replacement for a vanilla textures .bsa -- other than make sure it's actually overwriting the vanilla one, if you look in the mod's properties in the left pane.  (Double click on the mod, or right-click > Information...)

(I've never used any big texture overhauls, so I'm not familiar with how they're usually packaged compared to other mods.)

But texture mods aren't working even without using MO2, just directly installed as a test I did.

 

Why would that be?

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20 minutes ago, 7531Leonidas said:

One more guess - are there any loose texture files in your Skyrim data folder?  They would automatically overwrite anything else...

Hiya again. Thanks for trying to help once more.

 

Do you mean files not in folders inside of the data file? If so then yes. They're the ones that are for the Anniversary update that the game auto installs.

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Yes, you can search for 'Skyrim SE loose files' to possibly get a more complete description.  If texture files are in there, they will be preferentially used over other matching textures referenced by the game.

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