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Posted

Hi. So i've try to replace one of the object, but problem is the texture that have glossy look when in the game. Does anybody know how to set up the texture right? I've use Base and Normal map only. But maybe there is problem with DDS file that does not make the texture apply right.

 

I'm using Paint.net by the way.

Posted

The glossiness is controlled by the alpha channel in the normal map, white is really glossy., black is matt and there are various shades of grey in between. 

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