Pulse6799 Posted June 22, 2024 Posted June 22, 2024 Hi. So i've try to replace one of the object, but problem is the texture that have glossy look when in the game. Does anybody know how to set up the texture right? I've use Base and Normal map only. But maybe there is problem with DDS file that does not make the texture apply right. I'm using Paint.net by the way.
TurntLogic Posted June 24, 2024 Posted June 24, 2024 You can take a look at Heaviin's guide Creating Textures for Fallout New Vegas, it has a PDF and video guide to follow, though it may be more in-depth than what you're looking for.
JimboUK Posted June 25, 2024 Posted June 25, 2024 The glossiness is controlled by the alpha channel in the normal map, white is really glossy., black is matt and there are various shades of grey in between.
Pulse6799 Posted August 25, 2024 Author Posted August 25, 2024 I found my problem. Its Tangent space that need to be updated.
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