New0Nexus02021 Posted Friday at 08:23 PM Share Posted Friday at 08:23 PM Hello, Assigning an NPC to use an idlemarker is easy, but does anyone know how to do it for the Player Character? I'm unable to find a script or fragment for this. Link to comment Share on other sites More sharing options...
worm82075 Posted Friday at 08:49 PM Share Posted Friday at 08:49 PM Typically this is done with a furniture marker and an associated workshop script. But i don't think you need a script just an activator linked to the idle marker. At least that is the way it worked in previous games. Edit: If you decide to make it a furniture item check out the small hand crank water pump in the workshop as that is activate-able by the player. Link to comment Share on other sites More sharing options...
New0Nexus02021 Posted Saturday at 07:29 AM Author Share Posted Saturday at 07:29 AM So I'm trying to run a 'moveto' idle marker, however, when compiling, I run into an error "IdleMarker is not a variable" and "type mismatch on parameter 1 - cannot pass a idlemarker to a objectreference" Link to comment Share on other sites More sharing options...
Recommended Posts