New0Nexus02021 Posted June 28 Share Posted June 28 Hello, Assigning an NPC to use an idlemarker is easy, but does anyone know how to do it for the Player Character? I'm unable to find a script or fragment for this. Link to comment Share on other sites More sharing options...
worm82075 Posted June 28 Share Posted June 28 Typically this is done with a furniture marker and an associated workshop script. But i don't think you need a script just an activator linked to the idle marker. At least that is the way it worked in previous games. Edit: If you decide to make it a furniture item check out the small hand crank water pump in the workshop as that is activate-able by the player. Link to comment Share on other sites More sharing options...
New0Nexus02021 Posted June 29 Author Share Posted June 29 So I'm trying to run a 'moveto' idle marker, however, when compiling, I run into an error "IdleMarker is not a variable" and "type mismatch on parameter 1 - cannot pass a idlemarker to a objectreference" Link to comment Share on other sites More sharing options...
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