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Mod Idea - Sea Monsters


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31 minutes ago, BlazeStryker said:

I've fished Lake Michigan and (at least back then, a few decades back) there were some... interesting fish.

Aye, I felt something relatively big swim under me and touch my foot when I swam in the large river near my neighbourhood, when my neighbour took my family out there on his boat one time and some of us swam.  It might have been a muskellunge or a sturgeon.

Edited by SirCadsimar
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The whole underwater thing seems to me like one huge missed opportunity, I'd love to see a few creators weave some magic down there. Literally an entire new world of posibilities.

As to sea monsters Skinwalker21 sort of went there a few years ago with a plesiosaur and a meg, ok so not really kraken like but it's something I guess.

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It is the automatic swap between doing whatever and always-on swimming animations that caused this. With mod-added dynamic swapping of animations, the ability to turn off swimming and (while sinking) fight/cast/shout then switch back to swimming (especially for water-breathers) is the solution, I think.

 

Besides, when you see a fox run down into the river and run on the riverbed to emerge on the other side...

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