COCayneT Posted July 12 Share Posted July 12 I have tried just about everything I can think of and am at the point that I am thinking of scrapping my mod and making it from scratch. I have an Activator that sends an activation event to another activator when the user interacts with it. Everything works fine except that the script on the second object persists after it is deleted. This is a problem because the first activator looks for all objects of the second type with it's keyword when it doesn't find one or when it is first activated and is supposed to look for a new one when it's removed and a new one is placed, but since this activator script hangs around the script never tries to find the new one and the new one is unassigned so it does nothing. The deleted activator also continues to trigger it's default sound when it's activated. This is massively frustrating. I've tried to disable the object, but that doesn't stop script activations, I've tried removing the keyword from it, but I can't seem to find the correct reference for it. I'm new to creation kit and have figured this all out on my own, but this one thing makes me feel like I need a lesson in the basics, and I have searched for hours with no results that answer my question satisfactorily. So please, someone help me understand how scripts attached to workshop placed objects work, or if you have a better idea for how to do this I am all ears. Thanks! Link to comment Share on other sites More sharing options...
COCayneT Posted July 12 Author Share Posted July 12 Nevermind, I am an idiot. Got it worked out. Link to comment Share on other sites More sharing options...
Moradinsoulforger Posted September 4 Share Posted September 4 On 7/12/2024 at 4:52 AM, COCayneT said: Nevermind, I am an idiot. Got it worked out. Please share the solution, you may shed light on an issue I am having. Link to comment Share on other sites More sharing options...
COCayneT Posted November 14 Author Share Posted November 14 I took a break and missed all sorts of messages. I am so sorry I didn't reply to you. Its been a while so I don't remember precisely what I did at the moment, but I will look at my source and get back to you if you still needed an answer. Just wanted to let you know I will be looking into it, but let me know since I am guessing you figured something out by now. Link to comment Share on other sites More sharing options...
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