nsm0220 Posted July 13 Share Posted July 13 btw area around lost tongue outlook to stendarr beacon will CTD on me i dont know what causing it to happen crash-2024-07-11-00-07-39.log Link to comment Share on other sites More sharing options...
SirCadsimar Posted July 13 Share Posted July 13 (edited) There's a conflict between CACO, Folkstead, and Shadows Of The Past, mostly the first 2 it seems. Some sort of navmesh issue near Gromm's Pass (that's what ccbgssse040-advobgobs.esl is). Edited July 13 by SirCadsimar Link to comment Share on other sites More sharing options...
nsm0220 Posted July 13 Author Share Posted July 13 i forgot to add in from stendarr beacon when it crash crash-2024-07-13-01-49-21.log Link to comment Share on other sites More sharing options...
nsm0220 Posted July 13 Author Share Posted July 13 54 minutes ago, SirCadsimar said: There's a conflict between CACO, Folkstead, and Shadows Of The Past, mostly the first 2 it seems. Some sort of navmesh issue near Gromm's Pass (that's what ccbgssse040-advobgobs.esl is). so what i do then do i patch the 2 so they don't fight Link to comment Share on other sites More sharing options...
7531Leonidas Posted July 13 Share Posted July 13 I am getting the CTD with just Folkstead and its ASLAL and texture patches. This is rather recent for me, but I can't ID any mod that was recently added to cause this problem. There are some reports in the mod comments about a CTD there, as well. Link to comment Share on other sites More sharing options...
SirCadsimar Posted July 13 Share Posted July 13 (edited) 12 hours ago, nsm0220 said: i forgot to add in from stendarr beacon when it crash crash-2024-07-13-01-49-21.log 101.39 kB · 2 downloads You were near Stendarr's Beacon, but the 1st crash log you posted mentioned ccbgssse040-advobgobs.esl which is the filename for the Goblin's Creation (Club) content. Gromm's Pass is added by that CC, and it is located close to Stendarr's Beacon, though technically it's closer to Lost Tongue Overlook. UESP map link: https://gamemap.uesp.net/sr/?world=skyrim&layer=day&x=187181&y=-125579&zoom=5.921&grid={"gridShown"%3Atrue%2C"cellResource"%3A"none"} The Folkstead mod added things near the exterior to Gromm's Pass that are messing things up and causing CTDs. In situations like this, there's no user-end solution(s) to keep the mods working in an ongoing playthrough without further problems, unfortunately. Mod author (of Folkstead, specifically) added things to that area that are causing problems. When things like this happen to me in my games, sometimes the only solution is the "nuclear" option: to delete the problematic mod(s), delete all saves, close the game and restart. Edited July 13 by SirCadsimar Link to comment Share on other sites More sharing options...
nsm0220 Posted July 13 Author Share Posted July 13 thanks it was the cause i just wasn't sure sometimes red harings can happen thanks once again Link to comment Share on other sites More sharing options...
7531Leonidas Posted July 14 Share Posted July 14 @SirCadsimar@nsm0220FYI - the crash doesn't occur for me when using older Folkstead version 4.3.1, but I don't have the extended CC stuff. This rock formation shows up as a snowy, featureless ridge in 4.3.2: Spoiler I filed a bug report on the Folkstead mod page, but can't upload images directly to the posts there. Link to comment Share on other sites More sharing options...
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