Delim33 Posted July 20 Share Posted July 20 I tried generating my own with the photo editor I use but when used in game it makes the clothing look all shiny. I assume this has to do with its solidity but I'm not sure, I just assumed that because the diffuse map I was looking at for a vault suit was transparent. Link to comment Share on other sites More sharing options...
JimboUK Posted July 21 Share Posted July 21 Shininess is controlled by the alpha layer of the normal map, white is very shiny, black is matte and then there are various shades of grey in-between. Link to comment Share on other sites More sharing options...
Delim33 Posted July 21 Author Share Posted July 21 (edited) Do I change the alpha layer through nifscope or something else because nothing seems to have changed Edited July 21 by Delim33 Link to comment Share on other sites More sharing options...
JimboUK Posted July 23 Share Posted July 23 Photoshop or whatever image editor you're using, it can be found here in Photoshop. Link to comment Share on other sites More sharing options...
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