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GetLineOfSight as a Dialogue Condition


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I am making a dialogue oriented mod where NPCs will spare comments on Player Followers' (not Player's) stats (armor, etc.). I did that by creating a Quest Alias (Follower) to fill matching reference in Loaded Area. I succeeded in that. The only thing I noticed: NPCs would fire their line while not necessary being in front of the actor (Player's Follower) they addressing their line to. They can be around the corner of the building or even sleeping in bed, and they still fire their line. That's rediculous. I need to specify conditions, like GetLineOfSight or something.

Question is, can I use GetLineOfSight for a dialogue condition, and how to do that?

Edited by Skybroom
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