FelipeMA88 Posted July 27 Share Posted July 27 (edited) Hello. I apologize but I need help. I've been trying to fix a problem with the LOD of my game for a week and I just can't take it anymore. I followed all instructions from the GamerPoets channel regarding DynDOLOD. I tried several different settings, LOD Unloading Bug Fix, I installed Bethini applied the recommended settings, but nothing is working. Video of the problem: https://streamable.com/2hfyv9 Image of DynDOLOD and Bethini: https://ibb.co/xHzfmjx Basically everything I see in the distance appears very quickly when I get closer and should be smoother. When creating TexGen I tried 1080p, 720p, 60, 30....When creating DynDOLOD I tried medium and now low. Does anyone know of anything I can try? Mod or configuration, anything please... Skyrim Special Edition Version: 1.6 1179 GOG Thanks. Edited July 27 by FelipeMA88 Link to comment Share on other sites More sharing options...
TenaciousDSquare Posted July 28 Share Posted July 28 I went down the same frustrating road as you. Here is a guide that goes into much more detail on how to generate LOD: DynDOLOD 3.0 for Skyrim SE/AE - by Althro. It solved the problem for me. 1 Link to comment Share on other sites More sharing options...
FelipeMA88 Posted July 28 Author Share Posted July 28 Hello. Thanks for the response. I just tested it, but now I'm getting this error: Spoiler [Window Title] DynDOLOD [Main Instruction] Error: Can not resolve cell for ccTWBSSE001-PuzzleDungeon.esm [REFR:000EEA35] (places TreeFloraWheat01 "Wheat" [TREE:000BB953] in GRUP Cell Temporary Children of ccTWBSSE001DwarvenPuzzleDungeonSeason04 "Autumn's Bells" [CELL:070030B5]) I'm trying to find out, but so far nothing.... Why is LOD so difficult.... Link to comment Share on other sites More sharing options...
FelipeMA88 Posted July 28 Author Share Posted July 28 UPDATE: Ok...soo i'm not specialist on SSEEdit, but after watch a video i found the "error spot" [REFR:000EEA35] and delete this "Temporary Children of ccTWBSSE001DwarvenPuzzleDungeonSeason04 "Autumn's Bells" [CELL:070030B5]". I just make this REFR same as the others...if i did right or wrong i don't know...but at least it bypass this error message.... Link to comment Share on other sites More sharing options...
FelipeMA88 Posted July 28 Author Share Posted July 28 Update 2: I tried generate 6 LOD with diferent configurations, with season, no season, grass, no grass, tree, no tree.....nothing works.... I have Cathedral Landscapes so i follow the tutorial and also use the LODGEN Textures for v3....didin't work... I follow this tutorial from GamerPoets...didin't work... I follow this most recent tutorial from biggie_boss....didin't work... The next and last step for me is try xLODGen. After that if this problems continues i will just rage quit....i'm soo tired. Link to comment Share on other sites More sharing options...
FelipeMA88 Posted July 29 Author Share Posted July 29 FINAL UPDATE: Problem solved. Solution: Before was using this mods: - Skyland AIO + Blended Roads (Mountains textures provided by Skyland) I changed for: - Full Cathedral Landscapes (Blended Roads included) + Blended Roads optimized meshes + Skyrim Flora Overhaul SE No Grass version + ERM - Mountain Texture Pack (4K) Plus: LODGEN Textures for Cathedral + ERM - Enhanced Rocks and Mountains - DynDOLOD Gerenated normal LOD and finally is working. Also follow this configurations for DynDOLOD_Output and the DynDOLOD Mesh Rules on the ERM PAGE I will leave my solution here if anyone have this same problem. By Link to comment Share on other sites More sharing options...
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