NCWatts Posted July 31 Share Posted July 31 I need help with a mod that I am making for a "simple" model swap of the Old Earth Assault Rifle. I downloaded a 3D model, converted it to Starfield's nif format in Blender, made sure alignment, scaling, and weight were all zeroed and coordinated with the default meshes, verified it works and looks great in NifSkope, with some minor nudging to correct some misalignments which I then re-zeroed, loaded into the game and the model looked good, but when I change cells or restart the game the entire model breaks. I mean, all the components are disconnected and meshes are being stretched aggressively so, the model also weirdly moves with the player in the preview. I have followed guides, what few I can find anyway, reached out on the modding subreddit, modding discord, and even reached out directly to a few mod makers here with zero response. I am kind of at my wits end with this thing and have no idea where else to go with it. I thinking that my next move is just to wait for Starfield's mod resources to get better. Any help at all is greatly appreciated though as I would love to get this working. Link to comment Share on other sites More sharing options...
HeyYou Posted August 1 Share Posted August 1 In previous games, where I experienced stretching, those were texture issues...... no clue how to fix it though. Link to comment Share on other sites More sharing options...
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