notafamousbird Posted August 11 Share Posted August 11 (edited) So currently I'm making a Chinese translation of companion Vilja(it's made for myself and won't be uploaded to websites). Here's what I do: 1. Finish the translation with esp/esm translator. I can't find a Chinese BDD, so I translate every original text to Chinese using a web translator. 2. I checked the Chinese translation already existing on nexus mods and found out they are saved as "gb 2312" code. 3. Naturally, I save my file as "gb 2312"esp. I compress it to zip and use wyre bash to install it. I run the loot and rebuild the bashed patch. The translated esp is merged. 4. I open the game and use console to teleport to Vilja. Her face turned black. We can talk. The options and subtitles are all translated and can be selected, but there is no voice at all. 5. So I opened the original Vilja esp and it seems to work fine with "windows-1252",so I loaded the translation and saved it as "Windows-1252". 6. I repeat zip-install-teleport process, nothing changed except the subtitles. This time they were all replaced by "?" 7. I googled what "Windows-1252"&"gb 2312" are and it seems they are some kind of code to make the text work. I literally do not understand a word. It's beyond my level. Any tips? Any idea what I should do? Any links to what I should read or learn are welcome. Edited August 11 by notafamousbird Link to comment Share on other sites More sharing options...
RomanR Posted August 14 Share Posted August 14 (edited) No, due differences of GB/T 2312 and win 1252 code page enconding, you can't save your translated esp in 1252's page encoding back. Regarding voices - Oblivion uses hardcoded way to access its voice files and if race was translated, it will try to access directory of translated race, not original. Same with translated quest names, topics and choices. As Vilja is propably defined as another NPC, find her base object in Construction Set, select Edit and click on Dialogue button. A Dialogue window will open with all responses defined to her. By double-clicking on any it will open its Edit Response window in which you will see what voice file will Oblivion access and also list of directory(ies) in which it will look for it (if voice was made for other races as well). Regarding black face and other I'm not sure. Edited August 14 by RomanR Link to comment Share on other sites More sharing options...
notafamousbird Posted August 24 Author Share Posted August 24 Thank you for your advice!Luckily, someone on the China forum gave me a translated copy of mod. I checked the copy and found out that the bug may be caused by translating the script of mod. Link to comment Share on other sites More sharing options...
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