JohannFarley Posted August 14, 2024 Share Posted August 14, 2024 Hello all, I've recently started a project where I am needing to make a new world space. All was set up properly as per many tutorials, I'm able to teleport to it, etc. However, once I add a ground texture to a cell, in game the cell's terrain appears a few units below unedited cells, while placed objects stay at their correct height. I'm curious as to what could be causing this. Apologies if this is a common issue, I searched for a few hours before posting here but couldn't find any info. I'm on the most up to date version of the Creation Kit. Link to comment Share on other sites More sharing options...
Qrsr Posted August 15, 2024 Share Posted August 15, 2024 I assume its becaue of the Offset in your new Worldspace. Link to comment Share on other sites More sharing options...
84Cronos Posted August 16, 2024 Share Posted August 16, 2024 I don't know what the cause is - it might have something to do with the cells being loaded and the way they're then edited - but it has happened to me many times already in different custom worldspaces. Just smooth out those parts and everything should be fine again. Link to comment Share on other sites More sharing options...
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