Roseoblv Posted August 23 Share Posted August 23 Hello, I've finished the summoning spell for my creature, the only trouble I've got now is that it doesn't follow me through cells, which once the Spell ends, kills the player since it cannot find the creature. Is there any way I can make it work somehow? Either with teleportation or simply entering doors. Link to comment Share on other sites More sharing options...
RomanR Posted August 27 Share Posted August 27 (edited) Creatures for summon have unticked "No Low Level Processing" and ticked "Quest Item" flags. Also such problems were discused in "Strange glitch hapenning with custom summon" thread not too long ago. Edited August 27 by RomanR Name of the thread. Link to comment Share on other sites More sharing options...
Roseoblv Posted August 29 Author Share Posted August 29 Well my death problem seem to begone, now I just have one little trouble, it seems my Land Dreugh summoning automatically wants to end the life of everybody around, even tho I gave him the same stats/personality/faction as every other creatures. Also I do not use the same script as the one of the thread, they keep the creatures in a cell, I spawn them. This is the Spell Script: scriptname A01SummonOldOneScript ref oldone ref refcaster begin ScriptEffectStart set refcaster to GetSelf set oldone to refcaster.placeatme A01SummonOldOne, 1, 128, 0 end begin ScriptEffectUpdate if oldone.getdead == 1 player.dispel A02SummonOldOne endif end begin ScriptEffectFinish pms EffectSummonMythicDawn 1 oldone.kill end This is the Creature Script: scriptname A01SummonOldOneLoadScript begin OnLoad saa 1.0 pms effectSummonMythicDawn 1 end begin OnDeath pms effectSummonMythicDawn 1 disable end Link to comment Share on other sites More sharing options...
RomanR Posted August 29 Share Posted August 29 No, creatures made for summon doesn't have any faction assigned. See any creature made for summon (their editor ID begins with "summon") in Construction Set for reference. Link to comment Share on other sites More sharing options...
Roseoblv Posted August 29 Author Share Posted August 29 (edited) I'm talking about the two other creatures I've made, they have PlayerFaction, and yet he still aggro random NPC and myself while the other two don't. Edited August 29 by Roseoblv Link to comment Share on other sites More sharing options...
RomanR Posted September 5 Share Posted September 5 After some tests with Deadroth I found that you need to lower Aggression (in AI part, like to 25) and add Personality (I set 50). With original aggression (100) it attacked everything on sight and with original personality (only 10) it was attacked by anyone too. Link to comment Share on other sites More sharing options...
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