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neue Werkbank


just59

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Hello, I'm still new to modding. That's why I need your help. I'm in the process of creating a mod for making wigs. MiscHair Wigs build Since I want to bring the whole thing into the game with a little background, I still need a suitable workbench. At the moment it's being made at the chemical workbench. But this doesn't fit with the look. I'm imagining a table with heads for the wigs, paints, scissors and a comb. Unfortunately, I have no idea how to make something like that. Perhaps someone has a template and instructions for me. Later, magazines on how to make the wigs could be distributed.

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A workbench is mainly just a Furniture with a script attached and some keywords for animation + item linking.
Hardest part is the custom .nif (3D model). A simple way would be to use CK/NifSkope to add together some of the games assets into a single .nif.
After you have that, easiest bet is probably to just copy the chem bench as a new record, change the name and .nif, then swap out the keyword "WorkbenchChemlab [KYWD:00102158]" for your custom keyword that is also in your constructible objects.

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