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Skill of the Wild and modded animal taming, solved


alphafr

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Any idea how I make modded animals work with SotW tame animal power? Haven't had any luck finding a patch

Durzogs are essentially re skinned saber cat that the mod has as valid target but keeps saying not a valid wild animal when I try

Edited by alphafr
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Some animals may not be reactive to your attempts. My mod set up is different than those you mention. In mine you have to craft collars in order to tame animals and you have to sneak up on the ones that are tameable. You might look in your crafting menus to see if you have any recipes for collars, bridles or something similar. Most of the creatures in my game cannot be tamed. 

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Posted (edited)

Making collar won't really change the fact what is in essence a reskinned saber cat can't be tamed when saber cat can, It needs either a patch or I need help to understand how to make a patch for it

Edited by alphafr
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18 minutes ago, alphafr said:

Making collar won't really change the fact what is in essence a reskinned saber cat can't be tamed when saber cat can, It needs either a patch or I need help to understand how to make a patch for it

Makes sense. The reskinned sabre cat comes from a mod and ofc the animal taming mod does not recognise it. Open xedit and look at the vanilla sabre cat and what the taming mod is editing. Create a new plugin and make a patch. I edited my entry to let someone else explain. My explanation was confusing and left importand things out. Someone with better english skills should do that 😄

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1 hour ago, alphafr said:

Xedit is wholefully unreadable for me

This may not exactly be the best beginner project. How many different animals do you want to have patched?

I am surprised that there are not really patches for modded animals (Mihails for example). Plenty of patches for hunterborn and CACO though.

edit.: ok, there is one ^^  Animallica Taming for Skills of the Wild

edit2.: I just looked at this patch and it uses FormList Manipulator - FLM . Thats good news - try it with your animals! 😉

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Still no clue what do do with it the patch is only for the related mod animals

 

FLM doesn't do anything on its own and require modding knowledge beyond making load order that I don't have

Edited by alphafr
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13 hours ago, alphafr said:

FLM doesn't do anything on its own and require modding knowledge beyond making load order that I don't have

I posted the patch just so you can look at it and see how it is done with FLM.

a config file should look something like this (example)

Spoiler

;;_AAA_EasyToTameWildAnimals
FormList = 0x8A6~SkillsOfTheWild.esp|CatRaceSlice
FormList = 0x8A6~SkillsOfTheWild.esp|RaccoonRace
FormList = 0x8A6~SkillsOfTheWild.esp|HyenaRaceSlice

;;_AAA_MidToTameWildAnimals
FormList = 0x8A8~SkillsOfTheWild.esp|TigerRaceSlice
FormList = 0x8A8~SkillsOfTheWild.esp|PantherRaceSlice
FormList = 0x8A8~SkillsOfTheWild.esp|LionRaceSlice
FormList = 0x8A8~SkillsOfTheWild.esp|LynxRace

 

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12 hours ago, drsemmel said:

I posted the patch just so you can look at it and see how it is done with FLM.

a config file should look something like this (example)

  Hide contents

;;_AAA_EasyToTameWildAnimals
FormList = 0x8A6~SkillsOfTheWild.esp|CatRaceSlice
FormList = 0x8A6~SkillsOfTheWild.esp|RaccoonRace
FormList = 0x8A6~SkillsOfTheWild.esp|HyenaRaceSlice

;;_AAA_MidToTameWildAnimals
FormList = 0x8A8~SkillsOfTheWild.esp|TigerRaceSlice
FormList = 0x8A8~SkillsOfTheWild.esp|PantherRaceSlice
FormList = 0x8A8~SkillsOfTheWild.esp|LionRaceSlice
FormList = 0x8A8~SkillsOfTheWild.esp|LynxRace

 

Tried but still not working and I only have one record for durzog in all of  SIC according SSE edit

 

Think for whatever brilliant reason its not counted as animal as it always spawn with goblin

 

Guess I'll have to download the original as standalone and try again

 

Yep standalone worked I now have a very angry lizard dog to tag along with

Edited by alphafr
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