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How to make an activator for multiple doors?


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If you don't want to write a new script, you may need to edit the existing one.  To open three doors, the easiest would be to add two additional calls to open the other two doors.

But without seeing the code that you do have, we can only offer speculation and guess work.

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28 minutes ago, IsharaMeradin said:

If you don't want to write a new script, you may need to edit the existing one.  To open three doors, the easiest would be to add two additional calls to open the other two doors.

But without seeing the code that you do have, we can only offer speculation and guess work.


 

I saw a dungeon mod where pressing a switch would automatically activate a hidden lever in an invisible location to open a door.

a switch of the mod worked without any additional script.

is it possible to connect 3 puzzle pillars to 3 levers and a lever connected to a door, so that when I solve the puzzle, all 3 doors open at once?

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I don't see why you cannot have the three puzzle pillars connected to a lever which then triggers the three doors.  Have the pillars connected to a single lever and that lever linked to the three doors.  So that when the pillar puzzle is correct, the three doors would open.  But you'd need to either duplicate and modify an existing script used to open a door via lever after solving a puzzle (see the puzzle pillars & gate in Bleakfalls Barrow as an example).  Or write such a script from scratch.  There is no existing script in place, that I know of, that opens three doors at the same time.

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