YuiMada Posted August 31 Share Posted August 31 I'm noticing a great increase of OAR animations nowadays. but I'm currently running fnis since before the "next gen update", i'm afraid if i installed oar, it'll borked up my whole animations into T-pose. i had the issue where the skeletons are borked beyond repairs, then i promised never to "f*#@ around & find out" when installing new animation programs. how to use OAR alongside Fnis? Do i need to run fnis everytime i install new oar animations? or i can just jump straight into the game without messing the current fnis settings? Link to comment Share on other sites More sharing options...
Karna5 Posted August 31 Share Posted August 31 OAR and FNIS aren't really the same thing. OAR is an animation replacer while FNIS is what you run when you install animations intended for it. I use Nemesis, but the principle is the same. Each time you install new animations, run FNIS (or in my case I run Nemesis). The OAR is used by mods which tell you they need it, but the FNIS (or Nemesis) is used by all animations you use, not just the ones that say they need OAR. 1 Link to comment Share on other sites More sharing options...
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