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Interior Workshop not working, HELP


Syn3r

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I uploaded a mod here the other day and I was testing a missing keyword for something else, I did get it to work at one point but now it is saying I need to clear the area of enemies, I thought maybe my game messed, so I started over, same thing, I can't figure out what is causing it, I looked at several guides and still nothing.

Changed the papyrus values, keywords, container, workbench, trigger.

Can I set it to not check for hostiles? Or is there something I might have  messed up? Any tips?

My mod with the workshop: Syn3r Proto-Armor and Revolver

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On 9/2/2024 at 5:36 AM, SKKmods said:

You have probably configured the workshop script to grant ownership when the location is cleared of enemies.

Read section (13) of this quality guide for an alternative.

 

This worked wonders! I have to revert my esp back a bit, it got very bloated and broken after following several different guides. I finally got it thanks to your guide. Thanks so much for the hard work.

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11 hours ago, SKKmods said:

Unfortunatley in the "modern world" a finely crafted written guide that nexus does not expose to google search can't compete with half-arsed monkey-see-monkey-do youtubes.

I try not to use youtube guides just from my past history of modding New Vegas, Text guides are so much better and complete over 90% of whats on youtube

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