VulcanTourist Posted September 3 Share Posted September 3 (edited) I've learned that Skyrim's Anniversary Edition, with one of its updates, extended the Light plugin format first created by Special Edition to double the number of allowed Forms from 2048 to 4096. This means that potentially now further plugins that previously could not be made Light, for having exceeded the former limit, can now be made so with no other changes necessary. Now, it's been true that Vortex had a feature that could assess each active plugin and determine whether it could be made Light by simply changing the plugin header. That of course meant that it was looking for plugins with less than 2048 Forms. Since that is now no longer true, has that feature of Vortex been updated to now include plugins that have less than 4096 Forms? (This selfishly matters to me personally because my Skyrim SE play ended years ago when I exceeded the base plugin limit, had no other mods I could trivially Lighten, and was too terrified to attempt merging mods, with or without the assistance of Vortex. I'm revisiting my mods now and working toward restoring and improving my mod collection without having to take a machete to very much of it.) Edited September 4 by VulcanTourist 1 Link to comment Share on other sites More sharing options...
7531Leonidas Posted September 4 Share Posted September 4 I believe, but am not sure, that it is simply the newer 1.71 value in the mod header vs. the old (SE/AE) 1.70 value. I think that you could just change some of the header values to the newer value to get them in the 'upper' tier of light plugins. You would need BEES ( https://www.nexusmods.com/skyrimspecialedition/mods/106441 ) for them to run in any Skyrim version lower than 1.1130. Get to the Skyrim SE game community via the 'Game Communities' menu item, and scroll down to find the Skyrim section. Join the forum to post. You can ask there, or on the BEES mod page, for confirmation. Link to comment Share on other sites More sharing options...
VulcanTourist Posted September 5 Author Share Posted September 5 I've been waiting for confirmation from of the Vortex development team, but apparently that won't be forthcoming. Link to comment Share on other sites More sharing options...
7531Leonidas Posted September 5 Share Posted September 5 I think that this is not really a Vortex issue, but a Skyrim issue. Nonetheless, Skyrim mod authors and very experienced players frequent those forums more, you will probably get quicker answers. Link to comment Share on other sites More sharing options...
dizietemblesssma Posted September 5 Share Posted September 5 Easy to test I'd have thought, find a plugin with greater than 2048, less than 4096 records, use xedit to change the plugin version to 1.71. See what Vortex does: diziet Link to comment Share on other sites More sharing options...
VulcanTourist Posted September 5 Author Share Posted September 5 6 hours ago, 7531Leonidas said: I think that this is not really a Vortex issue, but a Skyrim issue. Nonetheless, Skyrim mod authors and very experienced players frequent those forums more, you will probably get quicker answers. It absolutely IS a Vortex - or Vortex extension - issue, when the software claims a feature that may now be out-of-date because of changes to the supported game's engine. My question was and is about whether Vortex is up-to-date in that respect, not about Skyrim's engine. 26 minutes ago, dizietemblesssma said: Easy to test I'd have thought, find a plugin with greater than 2048, less than 4096 records, use xedit to change the plugin version to 1.71. See what Vortex does I'm in the middle of reworking my huge collection of Skyrim mods from scratch, and had a bunch of missing masters at the moment that stopped me from being able to run SSEEdit. It was easier to ask here, or so I thought. I guess I'll have to clear the missing masters and test it myself, since the team that developed Vortex isn't monitoring its support forum. Link to comment Share on other sites More sharing options...
ChemBoy1 Posted September 5 Share Posted September 5 31 minutes ago, VulcanTourist said: It absolutely IS a Vortex - or Vortex extension - issue, when the software claims a feature that may now be out-of-date because of changes to the supported game's engine. My question was and is about whether Vortex is up-to-date in that respect, not about Skyrim's engine. I'm in the middle of reworking my huge collection of Skyrim mods from scratch, and had a bunch of missing masters at the moment that stopped me from being able to run SSEEdit. It was easier to ask here, or so I thought. I guess I'll have to clear the missing masters and test it myself, since the team that developed Vortex isn't monitoring its support forum. Quote I've been waiting for confirmation from of the Vortex development team, but apparently that won't be forthcoming. What's with all the shade-throwing at the Vortex devs? You now there is basically one guy (sometimes 2) maintaining this software? He is on holiday right now. Vortex is open source on Github. If you care so much about this minor improvement that will positively impact only a handful of users, then submit a PR. Or, be a grown-up and just add the flag yourself in xEdit for ESLs with between 2048 and 4096 forms. You don't have to use Vortex to do that. You expect people to respond within 24 hours to your post on a forum. LMAO. Link to comment Share on other sites More sharing options...
VulcanTourist Posted September 5 Author Share Posted September 5 31 minutes ago, ChemBoy1 said: You now there is basically one guy (sometimes 2) maintaining this software? No, I didn't know that. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now