Kresr0ck Posted September 10 Share Posted September 10 (edited) The way it works in vanilla is just dumb; your downed companions will magically heal themselves when you clear a cell of hostile npcs... Make the downed companions stay down for much longer, even when you clear a cell of hostile npcs, your companions will remain in a downed state until you revive them with a medpack. But also make it possible to revive them even when there are still hostile npcs nearby. Edited September 10 by Kresr0ck Link to comment Share on other sites More sharing options...
HeyYou Posted September 10 Share Posted September 10 Having your companion 'self-medicate' should be there as well. Give them some medpacks, and when their health gets down to a certain point, they will use one.... Link to comment Share on other sites More sharing options...
Kresr0ck Posted September 10 Author Share Posted September 10 @HeyYou Yes! I would like that too Link to comment Share on other sites More sharing options...
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