Qrsr Posted September 17, 2024 Share Posted September 17, 2024 Hi, while browsing through the vanilla files i noticed alot of discrepancies, one of them is this, the game either uses PlayerRef or Subject as crafting condition for PC. Which one is more appropiate? Does it matter? Kind regards Link to comment Share on other sites More sharing options...
LarannKiar Posted September 17, 2024 Share Posted September 17, 2024 As far as I remember it doesn't matter and most vanilla Constructible Objects use Subject. I think you can use both. Link to comment Share on other sites More sharing options...
SKKmods Posted September 17, 2024 Share Posted September 17, 2024 Although GetItemCount condition must be player as subject does not test player inventory so its probably better to properly qualify. Link to comment Share on other sites More sharing options...
Qrsr Posted September 17, 2024 Author Share Posted September 17, 2024 4 minutes ago, SKKmods said: Although GetItemCount condition must be player as subject does not test player inventory so its probably better to properly qualify. So i can assume that any condition which uses "Subject" as reference will cause trouble with proper amount of items set in contructible object class? Link to comment Share on other sites More sharing options...
SKKmods Posted September 17, 2024 Share Posted September 17, 2024 I cant find my notes but suspect/remember subject usually resolves to the local workbench/workshop storage for itemcount. Best to test your usecase. Link to comment Share on other sites More sharing options...
Qrsr Posted September 17, 2024 Author Share Posted September 17, 2024 I played vanilla without every having any item amount issues when crafting. So LarannKiar made a point, its most certainly unimportant. Since i have other things to do, i will not test this any further. Link to comment Share on other sites More sharing options...
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