dizietemblesssma Posted October 6, 2024 Posted October 6, 2024 In a skyrim script I have: RegisterForActorAction(9) ; sheathe begin RegisterForActorAction(10) ; sheathe ends and also: Event OnActorAction(int actionType, Actor akActor, Form source, int slot) are the F4 equivalents the following: https://falloutck.uesp.net/wiki/RegisterForAnimationEvent_-_ScriptObject https://falloutck.uesp.net/wiki/OnAnimationEvent_-_ScriptObject or is there something else? diziet
LarannKiar Posted November 7, 2024 Posted November 7, 2024 Those are implemented by SKSE and F4SE doesn't have OnActorAction event. Not all animations send animation events to Papyrus but if the ones you'd like to listen for do, you can use RegisterForAnimationEvent() instead.
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