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Runes of Illusion


BlazeStryker

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I like the Elemental Runes. They make interesting trap setups and can even rouse those head Draugr in barrows like Bleak Falls.

I am confused as to why the higher-order Illusion spells weren't set up as Runes to start with. Spells like Mayhem (the higher-level, multi-target version of Fury) work better as Runes for trap purposes and spare you the huge charge-up time.

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