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Tying enemy placements to Sin value.


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I'm asking here because I know nothing about param modding or level editing.


How feasible would it be to tie most of the Scholar specific enemies to certain sin levels, so that the game doesn't evolve into a total gankfest unless you've played the game like a really crappy person? I know a mod came and gave up to restore vanilla placements, which is a tragedy because I found the vanilla experience superiour, but even new placements would be alright if their encounter density was reduced initially.

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