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Here is a small part of my Exterior World. My problem is that I'm trying to add attacking animals, but they don't attack. Neither themselves nor (what is actually wanted) the character. The red objects are Xmarker Heading which are linked as shown in the picture. The green ones are LVLAnimalForestPredators, each linked to a specific animal and all linked to the first XMarkerHeading on the left. (Example was the wolf pack near Lakeview Manor). The movement radius of all animals should ideally be the entire green area. Despite all this, they almost only stand in place and are perceived as enemies, but as mentioned, they never attack. If anyone has a solution, I would be happy to take your advice. 

Screenshot (59).png

Edited by Dark09188
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Are attacking animals' AI packages set up properly?  It's been a while since I've done anything like that, so I don't remember the details. 

You could check how wolves are set up in vanilla-game wolf dens, e.g.

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I would have to check. It was an NPC (Animal) AI preset under Actor. Since there are unfortunately zero tutorials for such things and you have to constantly look at the basic game (and there seem to be at least 3 different variants of this type), it is difficult to see and implement everything

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