plopper1988 Posted October 25, 2024 Share Posted October 25, 2024 Hi everyone! I'm a modding beginner trying to create my first patch with xEdit but I've hit a roadblock that I can't solve. Basically, if I make my changes in a patch file they get ignored, but if I make the exact same changes directly to the original mod file everything works perfectly. I'm using Mod Organizer and I've used the "Copy as Override" option to create the patch, trying all possible load order combinations. Link to comment Share on other sites More sharing options...
scorrp10 Posted October 27, 2024 Share Posted October 27, 2024 Does your patch plugin have the original mod as master? Is your patch plugin enabled in the game? If you create some basic form (i.e. color) in your patch, can you look it up in console via help? Link to comment Share on other sites More sharing options...
plopper1988 Posted October 27, 2024 Author Share Posted October 27, 2024 (edited) 6 hours ago, scorrp10 said: Does your patch plugin have the original mod as master? It has two masters, it's a patch to adapt the scaling of Bound Armory Extravaganza with an Ordinator perk Spoiler Quote Is your patch plugin enabled in the game? I also checked modlist.txt (is marked with a +), plugins.txt (is marked with a *) and everything seems fine Spoiler Quote If you create some basic form (i.e. color) in your patch, can you look it up in console via help? I duplicated a weapon as you can see in the first image, I gave it a new name and I searched for it with help but nothing, then I tried to add it with player.additem and the id but it says non-existent Edited October 27, 2024 by plopper1988 Link to comment Share on other sites More sharing options...
false0528 Posted December 30, 2024 Share Posted December 30, 2024 I encountered the same problem,seek for help too. I try to make a patch for two different armor replacer mods . There not exist my change in the diy esp(esl) file , although it indeed enable in MO2. Link to comment Share on other sites More sharing options...
false0528 Posted December 30, 2024 Share Posted December 30, 2024 By check other item ID , I'm sure my diy patch enable and have its own load order number in the game . But the changes just disapper . For second,I try to make a different patch for 2 NPC appearance replacer MOD . The PROBLEM happened again ,confused for how it emerge. Link to comment Share on other sites More sharing options...
false0528 Posted December 30, 2024 Share Posted December 30, 2024 ADD: Same process in Zedit , changes of the new file works in game . But sssedit still has same problem. Link to comment Share on other sites More sharing options...
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