melvinius Posted October 25 Share Posted October 25 Dear Bethesda, "Groundpounder" was great, really a lot of fun. I'd like to see more missions that are heavy combat oriented. For example: Fighting through large capital ships, stations, bases, and megaships Missions plots along the lines of the Alien or Predator movies... ending up with facing down hordes of hostile alien creatures Missions involving hundreds or even thousands of hostiles (not simultaneously ofc, we all know the engine can't take it) Missions that actually push the player to the limit, for example, endless waves until player is forced to admit to an NPC squadmate, "We're almost out of ammo," at which point an objective to storm an armory or retreat to a safehouse etc. will commence. I'd also love to see more zero gravity action. There was a mod (now defunct) that added controls that let a player use the bay to exit the ship and fly around in space. It added a control panel to all bays. I'd love to see similar functionality added to all dockers and bays, maybe with the built in option of opening/closing the bay doors as well. Infinite Warfare had a lot of great action that Bethsoft could very easily implement with a minimum of effort. Link to comment Share on other sites More sharing options...
HeyYou Posted October 26 Share Posted October 26 17 hours ago, melvinius said: Dear Bethesda, "Groundpounder" was great, really a lot of fun. I'd like to see more missions that are heavy combat oriented. For example: Fighting through large capital ships, stations, bases, and megaships Missions plots along the lines of the Alien or Predator movies... ending up with facing down hordes of hostile alien creatures Missions involving hundreds or even thousands of hostiles (not simultaneously ofc, we all know the engine can't take it) Missions that actually push the player to the limit, for example, endless waves until player is forced to admit to an NPC squadmate, "We're almost out of ammo," at which point an objective to storm an armory or retreat to a safehouse etc. will commence. I'd also love to see more zero gravity action. There was a mod (now defunct) that added controls that let a player use the bay to exit the ship and fly around in space. It added a control panel to all bays. I'd love to see similar functionality added to all dockers and bays, maybe with the built in option of opening/closing the bay doors as well. Infinite Warfare had a lot of great action that Bethsoft could very easily implement with a minimum of effort. I think being able to exit your ship in space, and then build an outpost on an asteroid would be cool. Link to comment Share on other sites More sharing options...
melvinius Posted October 28 Author Share Posted October 28 On 10/26/2024 at 11:33 AM, HeyYou said: I think being able to exit your ship in space, and then build an outpost on an asteroid would be cool. That's a great idea, a new space station outpost type mechanic. All the bones for this are already in the base game. Link to comment Share on other sites More sharing options...
HeyYou Posted October 28 Share Posted October 28 14 hours ago, melvinius said: That's a great idea, a new space station outpost type mechanic. All the bones for this are already in the base game. If it could be designated as an 'outpost', that would be stellar. No idea if the game allows for such though. Link to comment Share on other sites More sharing options...
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