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GetCurrentShoutVariation Condition Function?


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Don't know how to use it properly, but best guess would be that it has something to do with returning how many words have been unlocked on the specified shout. Taking a stab in the dark based on the miniscule information available on the discussion page for GetCurrentShoutVariation.

  • -1 = fail
  • 0 = processed but found nothing for some reason
  • 1 = 1 word shout **
  • 2 = 2 word shout **
  • 3 = 3 word shout **

** Note that these are pure speculation.  Feel free to test it out and share the results

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