vmroche Posted November 3 Share Posted November 3 Hi, I'm making a player house mod and I would like to add a REV-8 so people can have one without going to the vendor. I see the REV-8 is handled as a furniture by the CK, but when I add it to the mod, just like a furniture, the game crashes. I even made and added a duplicate and created a mod with just the vehicle, and then added that mod to my mod, to no avial. I keep getting the same result. Does anyone knows if you have to add it like you would a ship (creating a base form and all those steps)? insted of just adding it as a piece of furniture? or where do I have to look for to get the new REV-8 working with out crashing my game. Maybe the issue is happening since I have not bought the REV-8, so for the game, it should not be there.... But I have no idea where to bypass that.... Thanks in advance for any help I can get! Link to comment Share on other sites More sharing options...
Corinze Posted November 4 Share Posted November 4 Since you have a permanent house in place, I would assume you have a landing pad marker too. Create a new Ship Service Tech and link him/her to your new landing marker, this way you will have ship and vehicle options. Link to comment Share on other sites More sharing options...
vmroche Posted November 4 Author Share Posted November 4 Thanks, I do have a ship services technician linked to the landing pad and he can sell you both, ships and land vehicles. I just wanted to provide a land vehicle in the garage (I'm making a garage for the land vehicle), instead of just providing an empty garage and having the need to buy a vehicle. Link to comment Share on other sites More sharing options...
Corinze Posted November 4 Share Posted November 4 I have not found a way to have 2 vehicles or 2 ships at the same time, it seems to be engine limitation on how things were done. You could move the vehicle marker to the garage if you can locate it, I think that is the closets you will get at current. You could also make a static copy by right clicking and create packin option. I tried looking for the vehicle marker when they first released but did not see it and never really looked again. Link to comment Share on other sites More sharing options...
vmroche Posted November 5 Author Share Posted November 5 Yes, I guess you're right, that must be the cause of those crashes. I think I'll just provide the garage and let the user buy their vehicle and store it in the garage. It would be nice if I could find the marker for spawning the vehicle, and make it spawn in the garage, but I think messing around with that might cause issues when trying to spawn the vehicle in another location (besides, I have not seen that marker either....) Thanks again for your help, you have just made me realise the reason that might be preventing me from adding the vehicle..... Link to comment Share on other sites More sharing options...
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