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Adding a REV-8 to a mod


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Hi,

     I'm making a player house mod and I would like to add a REV-8 so people can have one without going to the vendor. I see the REV-8 is handled as a furniture by the CK, but when I add it to the mod, just like a furniture, the game crashes. I even made and added a duplicate and created a mod with just the vehicle, and then added that mod to my mod, to no avial. I keep getting the same result. Does anyone knows if you have to add it like you would a ship (creating a base form and all those steps)? insted of just adding it as a piece of furniture? or where do I have to look for to get the new REV-8 working with out crashing my game. Maybe the issue is happening since I have not bought the REV-8, so for the game, it should not be there.... But I have no idea where to bypass that....

     Thanks in advance for any help I can get!

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Since you have a permanent house in place, I would assume you have a landing pad marker too. Create a new Ship Service Tech and link him/her to your new landing marker, this way you will have ship and vehicle options. 

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Thanks, I do have a ship services technician linked to the landing pad and he can sell you both, ships and land vehicles. I just wanted to provide a land vehicle in the garage (I'm making a garage for the land vehicle), instead of just providing an empty garage and having the need to buy a vehicle.

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I have not found a way to have 2 vehicles or 2 ships at the same time, it seems to be engine limitation on how things were done. You could move the vehicle marker to the garage if you can locate it, I think that is the closets you will get at current. You could also make a static copy by right clicking and create packin option.  I tried looking for the vehicle marker when they first released but did not see it and never really looked again. 

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Yes, I guess you're right, that must be the cause of those crashes. I think I'll just provide the garage and let the user buy their vehicle and store it in the garage. It would be nice if I could find the marker for spawning the vehicle, and make it spawn in the garage, but I think messing around with that might cause issues when trying to spawn the vehicle in another location (besides, I have not seen that marker either....) Thanks again for your help, you have just made me realise the reason that might be preventing me from adding the vehicle.....

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