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Kamikraze

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Sometimes enemies are invisible and sometimes my game freezes for no reason. I tried turning off Mart's Mutant Mod but it freezes anyway. Any suggestions? Help would be greatly appreciated.

 

[X] Fallout3.esm

[X] FakePatch_v1.5.0.22c.ESM

[X] ThePitt.esm

[X] Anchorage.esm

[X] BrokenSteel.esm

[X] Mart's Mutant Mod.esm

[X] Enhanced Weather - Rain and Snow.esm

[X] Unofficial Fallout 3 Patch.esp

[X] Unofficial Fallout 3 Patch - The Pitt.esp

[X] Unofficial Fallout 3 Patch - Operation Anchorage.esp

[X] VATSFixOff.esp

[X] RemapWaterType.esp

[X] Enhanced Weather - Rain and Snow in Fallout.esp

[X] Enhanced Weather - Rainbows.esp

[X] Fellout-Full.esp

[X] Fellout-Anchorage.esp

[X] Fellout-BrokenSteel.esp

[X] Fellout-SOTD.esp

[X] Fellout-pipboylight.esp

[X] BlachhawkToDesertEagle.esp

[X] WeaponModKits.esp

[X] WMKAA12Shotgun.esp

[X] Project Beauty.esp

[X] Mart's Mutant Mod.esp

[X] Mart's Mutant Mod - Tougher Traders.esp

[X] Mart's Mutant Mod - Zones Respawn.esp

[X] Mart's Mutant Mod - No Corpse Flies.esp

[X] Mart's Mutant Mod - Feral Ghoul Rampage.esp

[X] Mart's Mutant Mod - Hunting & Looting.esp

[X] yeah.esp

[X] Bunker72.esp

[X] SchoolUniforms.esp

[X] bittercup_comp.esp

[X] DK_BulletTime.esp

[X] Persona_and_Secret.esp

[X] DIM TYPE3clothesRETAIL.esp

[X] SniperZooming.esp

[X] PureWater-VeryCleanLittleRad-.esp

[ ] FOOK - SS Weapon Effects DLC.esp

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Invisible enemies, in my experience, can be caused by any mod that modifies weapons, thus for that, I suggest disabling such mods. Also, when you disable MMM, be sure to WAIT or REST for 4 in-game days after disabling it to make sure all MMM-ified spawns get reset to vanilla.

 

Also, I see you are using the FakePatch + UFO3P combo I used to use. I suggest updating to 1.6 and disabling these. They are no longer needed.

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Invisible enemies, in my experience, can be caused by any mod that modifies weapons, thus for that, I suggest disabling such mods. Also, when you disable MMM, be sure to WAIT or REST for 4 in-game days after disabling it to make sure all MMM-ified spawns get reset to vanilla.

 

Also, I see you are using the FakePatch + UFO3P combo I used to use. I suggest updating to 1.6 and disabling these. They are no longer needed.

 

Thanks for the advice. Good to see a helpful forum users when needed.

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