kktyr45 Posted November 8 Share Posted November 8 was wondering if anyone could possibly help me? for some reason my game has a strange bug where when i buy a weapon or armor piece it sometimes gives me the higher condition varients, normally this would be ignorable however i have Millenia's weapon pack, and the John Wick pistol pack and have a business where i buy the lower condition versions of some of the guns just to repair them with cheaper weapons (such as jury rigging a M92 to repair a Pit Viper) which usually gives me a profit of about 1k per gun however this bug makes it annoying cause theres no effort since i can just buy the lower end versions of the guns and sell the higher ends if it gives me them Link to comment Share on other sites More sharing options...
Pellape Posted November 8 Share Posted November 8 I bet nothing can be made to change that as it is a game mechanism. It could however with nvse dll coding, which is not easy. You cold also ask Copilot, which I did yesterday in another script matter. In F3 we do not get exp repairing, so I use console there. player.showRepairMenu The money the repair cost, goes back to the player, like a loop. In FNV, so far, I do as you do. That might change, IDK?? I have not made up my mind. Link to comment Share on other sites More sharing options...
kktyr45 Posted November 10 Author Share Posted November 10 On 11/8/2024 at 5:38 PM, Pellape said: I bet nothing can be made to change that as it is a game mechanism. It could however with nvse dll coding, which is not easy. You cold also ask Copilot, which I did yesterday in another script matter. In F3 we do not get exp repairing, so I use console there. player.showRepairMenu The money the repair cost, goes back to the player, like a loop. In FNV, so far, I do as you do. That might change, IDK?? I have not made up my mind. thats not the issue, has nothing to do with repairing an item, it the merchant trade screen i could say go to buy a weapon at like 30% or 50% and itll give me the one thats at 100% Link to comment Share on other sites More sharing options...
Pellape Posted November 10 Share Posted November 10 (edited) @kktyr45Ahhh. I see. I never bought a weapon, so I would not have commented this at all honestly, but then, no one would. I did add myself a nice carbine and 5.56 at the docs table, so I grabbed it the first day, rarely used anything else, well some 9mm and 10mm and 12.5mm, but those I did find, not bought. Odd really when I think about it. Metric is something we used in Sweden for the last 200 years but this game is from US but where does those weapons really comes from? I did use such a 9mm in my military service, M45. Was light to carry around to, no recoil at all. Boring weapon. Good and fast at short range. It was not something I did choose to do really. Was forced during the cold war. We all where in Sweden since 1523... US special forces also used the same weapon in Vietnam. We made loads of them in Sweden and they where extremely easy to male as well. Not advanced at all, just as simple as it can be. I can make those easy. Maybe therefor they are in Fallout. They where invented 1945 after all. The German Nazis had similar ones. We do find the German ones in a mod for F4. Edited November 10 by Pellape Link to comment Share on other sites More sharing options...
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