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Remove SPID for followers


nexterglav

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Hello guys, does anyone knows how to disable SPID armor/clothing distribution but only for followers or custom selected npcs?

In my case followers from 3DNPC - Rumarin, Anum-La and maybe other always got "Fur *" clothings. If i grab them they still automatically got new after 1 game day.

So, here is a mod which add those clothings: https://www.nexusmods.com/skyrimspecialedition/mods/82177

Maybe it's a bug, but i just need to know how to disable those SPID for them and that's enough. 

WARN i'm complete almost 50% of game and don't want to restart because of those bug

 

 

Here is my loot export:

https://pastebin.com/zEYfdSZM

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I tried change to this, i've added '-CurrentFollowerFaction' to each second part:

;Spell ID = FE00080D

;Equip Fur Garments to Bandits,Guards,Soldiers,Hunters,Vigilants,Silverhand,Companions
Spell = 0x80D~ImmersiveFurGarments.esp|ActorTypeNPC,-CurrentFollowerFaction|0x1BCC0,0x2BE3B,0xAB7B9,0x4E509,0xB3292,0xAA0A4,CompanionsFactionMinusBrillAndVignar|NONE|NONE|NONE|25

;Equip Fur Garments to Townsfolk; Anga'sMill,Dawnstar,Kynesgrove,Morthal,Windhelm,Winterhold
Spell = 0x80D~ImmersiveFurGarments.esp|ActorTypeNPC,-CurrentFollowerFaction|0x284B7,0x2817F,0x28182,0x2817D,0x28173,0x28181|NONE|NONE|NONE|100

;Equip Fur Garments to TribalOrcs,Jarls,Farmers,Hostlers,Lumberjacks,Carriage,Sailors,ShipsNorthwindFaction,ShipsRedWaveFaction,ShipsSeaSquallFaction,NorthernMaidenFaction,BrokenOarBandits,BlackbloodMarauders
Spell = 0x80D~ImmersiveFurGarments.esp|ActorTypeNPC,-CurrentFollowerFaction|0x28713,0x47A01,0x51591,0x51593,0x51595,0x17F04,0xC6015,0xA356A,0xA355F,0xA3594,DLC2NorthernMaidenFaction,0x25F95,0x88EE4|NONE|NONE|NONE|100

;Equip Fur Garments to Ferrymen,Couriers
Spell = 0x80D~ImmersiveFurGarments.esp|-Meridia,-CurrentFollowerFaction,Ferryman,Gort,Harlaug,Jolf,Courier,Angi|NONE|NONE|NONE|100

But still, after removing items from their inventory and fast travel, they appeared again. It may be related to NFF?

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I changed this and manually add Rumarin+Anum-la:

(i got their names from this mod: https://www.nexusmods.com/skyrimspecialedition/mods/83815)

;Spell ID = FE00080D


;Equip Fur Garments to Bandits,Guards,Soldiers,Hunters,Vigilants,Silverhand,Companions
Spell = 0x80D~ImmersiveFurGarments.esp|ActorTypeNPC,-CurrentFollowerFaction,-Rumarin,-Anum-La the Swamp Knight|0x1BCC0,0x2BE3B,0xAB7B9,0x4E509,0xB3292,0xAA0A4,CompanionsFactionMinusBrillAndVignar|NONE|NONE|NONE|25

;Equip Fur Garments to Townsfolk; Anga'sMill,Dawnstar,Kynesgrove,Morthal,Windhelm,Winterhold
Spell = 0x80D~ImmersiveFurGarments.esp|ActorTypeNPC,-Rumarin,-Anum-La the Swamp Knight,-CurrentFollowerFaction|0x284B7,0x2817F,0x28182,0x2817D,0x28173,0x28181|NONE|NONE|NONE|100

;Equip Fur Garments to TribalOrcs,Jarls,Farmers,Hostlers,Lumberjacks,Carriage,Sailors,ShipsNorthwindFaction,ShipsRedWaveFaction,ShipsSeaSquallFaction,NorthernMaidenFaction,BrokenOarBandits,BlackbloodMarauders
Spell = 0x80D~ImmersiveFurGarments.esp|ActorTypeNPC,-Rumarin,-Anum-La the Swamp Knight,-CurrentFollowerFaction|0x28713,0x47A01,0x51591,0x51593,0x51595,0x17F04,0xC6015,0xA356A,0xA355F,0xA3594,DLC2NorthernMaidenFaction,0x25F95,0x88EE4|NONE|NONE|NONE|100

;Equip Fur Garments to Ferrymen,Couriers
Spell = 0x80D~ImmersiveFurGarments.esp|-Meridia,-CurrentFollowerFaction,-Rumarin,-Anum-La the Swamp Knight,Ferryman,Gort,Harlaug,Jolf,Courier,Angi|NONE|NONE|NONE|100

But still when a grab their fur clothes and do quicktravel to another location - they appeared again.

I'm still in midgame, does SPID changes work if i in mid-game? Or i need to restart my game to apply those changes?

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Pretty sure you got it wrong.    Faction does not appear to be one of string filters categories.  You need to put it in the form filters.

I.e. 

;Equip Fur Garments to Bandits,Guards,Soldiers,Hunters,Vigilants,Silverhand,Companions
Spell = 0x80D~ImmersiveFurGarments.esp|ActorTypeNPC|-0x5C84E,0x1BCC0,0x2BE3B,0xAB7B9,0x4E509,0xB3292,0xAA0A4,CompanionsFactionMinusBrillAndVignar|NONE|NONE|NONE|25

 

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Well, i made changes:

;Spell ID = FE00080D

;Equip Fur Garments to Bandits,Guards,Soldiers,Hunters,Vigilants,Silverhand,Companions
Spell = 0x80D~ImmersiveFurGarments.esp|ActorTypeNPC|-0x5C84E,0x1BCC0,0x2BE3B,0xAB7B9,0x4E509,0xB3292,0xAA0A4,CompanionsFactionMinusBrillAndVignar|NONE|NONE|NONE|25

;Equip Fur Garments to Townsfolk; Anga'sMill,Dawnstar,Kynesgrove,Morthal,Windhelm,Winterhold
Spell = 0x80D~ImmersiveFurGarments.esp|ActorTypeNPC|-0x5C84E,0x284B7,0x2817F,0x28182,0x2817D,0x28173,0x28181|NONE|NONE|NONE|100

;Equip Fur Garments to TribalOrcs,Jarls,Farmers,Hostlers,Lumberjacks,Carriage,Sailors,ShipsNorthwindFaction,ShipsRedWaveFaction,ShipsSeaSquallFaction,NorthernMaidenFaction,BrokenOarBandits,BlackbloodMarauders
Spell = 0x80D~ImmersiveFurGarments.esp|ActorTypeNPC|-0x5C84E,0x28713,0x47A01,0x51591,0x51593,0x51595,0x17F04,0xC6015,0xA356A,0xA355F,0xA3594,DLC2NorthernMaidenFaction,0x25F95,0x88EE4|NONE|NONE|NONE|100

;Equip Fur Garments to Ferrymen,Couriers
Spell = 0x80D~ImmersiveFurGarments.esp|-Meridia,Ferryman,Gort,Harlaug,Jolf,Courier,Angi|-0x5C84E|NONE|NONE|100

But still the same. I was thinking maybe something wrong with those NFF inventories but after reset inventory trough the mod menu - nothing changed. I also tried command resetinventory on Rumarin. So - when I do resetinventory - the fur clothes disappear, but when I do fast travel - they appear again.

What is a strange - only those two guys (Rumarin and Anum-La) from my company still got those fur clothing.

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