Jump to content

Fixing a backported follower


AegirLeVrai

Recommended Posts

Hello,

I have downloaded this follower (Elaine LE) recently and have encountered a problem with her face; the game doesn't seem to load any FaceTint, and I've read in the Posts that it is somehow missing from the LE port. However, the original version of Elaine has this missing folder.

I tried downloading the SE ver. and transferring the FaceTint/ElaineFollower.esp/00000d68.dds into my LE FaceGen, but it didn't work. I'm guessing I would need to convert it to LE somehow, but I don't know how to go about this; so I cal to the community for some help to find a fix. I tried backporting the SE ver. with CAO/xEdit but she ended up having a neckseam and overall wrong/missing textures, so I'm at a complete loss.

Thanks in advance.

Link to comment
Share on other sites

There are a fair few issues there.    Head mesh is not properly optimized for LE, head tintmask somehow baked directly into head diffuse, 3BA body mesh is not really working properly in LE - not getting the proper tints.

This is the fixed mod.

Head mesh properly optimized using CAO
Replaced body mesh with LE CBBE physics body.
I was not sure what skin texture was used for the backport, and could not really use existing since it had tintmask baked in...    so I just used LE Demoniac 2K with sporty normal map.
Got the tintmask from the SE version and optimized it for LE using CAO
Eye cubemap did not look right - so I grabbed it from another LE follower mod.
In game, she looks fine, except eyes appear almost black, but that is because of eye texture used.   

How she looks in my LE install (after adding some clothes)

elaine.thumb.jpg.63973b4808b194f444e80a37844c6502.jpg

  • Thanks 1
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...