landfighter777 Posted Thursday at 11:29 PM Share Posted Thursday at 11:29 PM (edited) I'm looking for some help on this since there's no way of knowing how long there is till a hotfix. But I'm struggling to play the game thanks for Emissions crashing my game every single time I've gone and attempted to fix over and over nearly two days. If anyone can figure out a way to pause the emission timers so they never happen at all , please do help! I really want to play more but that critical error of a bug prevents me from doing so. Let alone, there's probably more users who suffer from that crash as well and have yet to report it. Edited Friday at 06:12 PM by landfighter777 Editing title again Link to comment Share on other sites More sharing options...
Derjyn Posted Friday at 06:30 PM Share Posted Friday at 06:30 PM I ran into this issue as well, and went ahead and whipped up a prototype mod. So far in my testing, it seems to be working. I saved before an emission was going off and loaded this several times to confirm an emission would indeed occur, and of course the subsequent crash. After adding the mod, I repeated this process, and so far no emissions are occurring. This is a very early test run, but hopefully it works! https://www.nexusmods.com/stalker2heartofchornobyl/mods/94/ 1 Link to comment Share on other sites More sharing options...
landfighter777 Posted Friday at 06:36 PM Author Share Posted Friday at 06:36 PM Thank you so much! You're a blessing man! I was super bummed when emissions just kept killing my run over and over and left be basically hard locked!! I'll give it a go and see how it turns out for me in the end! Link to comment Share on other sites More sharing options...
Derjyn Posted Friday at 06:55 PM Share Posted Friday at 06:55 PM Well, don't get your hopes up just yet. I just ran into an emission event during more testing. I think it was just coincidence I wasn't seeing the expected emission in preliminary tests. Outside of the simple solution I thought I found though, I have other theories on how to disable emissions. I was already thinking ahead that certain scripted events may arise that force an emission, so that'll need to be tackled as well. No fear, though! I'll keep at it and update here as well as the mod page. Link to comment Share on other sites More sharing options...
landfighter777 Posted Friday at 07:00 PM Author Share Posted Friday at 07:00 PM Yeah I still get hit by the same emission, lmao. I don't mind waiting for a fix! I'll test them happily as long as there's some sort of progress. Link to comment Share on other sites More sharing options...
Derjyn Posted Friday at 07:42 PM Share Posted Friday at 07:42 PM Okay, give the latest prototype a whirl and let me know if it works for you. It seems to have worked on my end, but more test cases always helps! I ran into an ugly but currently acceptable side-effect though: upon launching the game, you may get a popup warning about improper formatting of one of the files I changed. I know the formatting is correct, so this lets me know something else is referencing this file and expecting those emission bits I nuked. In theory at least... In my testing, it was safe to confirm and I didn't catch any negative issues in game. It looks like GSC incorporated some elegant automatic fix mechanism for some of their files, which is awesome. Anyhow, just grab 0.0.2 and overwrite the old Derjyn_NoEmissions.pak, and try that out. Fingers crossed! https://www.nexusmods.com/stalker2heartofchornobyl/mods/94 Link to comment Share on other sites More sharing options...
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