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Persistence question


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When putting refs into aliases in a quest in the CK, the resulting esp shows in xedit that the plugin now marks those refs as persistent if they weren't before.  Does this mean, that being set persistent in the CK, those refs won't become unpersistent when the aliases are cleared?

If I remove those edits of persistence in xedit, just leaving the quest records, will some of the refs fail to fill because they are not persistent when the quest starts?

 

diziet

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The quest will only be able to fill aliases with ObjectReferences if they are either:

(a) Non persistent but in the active uGridsToLoad around the player when the quest alias tries to fill, or

(b) Has a LocationRefType keyword associated with a Location and the Alias is configured to use it, or

(c) Is persistent.

If (a) is not guaranteed, you have not used (b) and you remove the persistent flag from the ObjectReference the alias will fail to fil. If its not an optional alias the quest will fail to start.

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10 hours ago, dizietemblesssma said:

When putting refs into aliases in a quest in the CK, the resulting esp shows in xedit that the plugin now marks those refs as persistent if they weren't before.  Does this mean, that being set persistent in the CK, those refs won't become unpersistent when the aliases are cleared?

Yes, if the Persistent flag is set in the record header the reference "won't become unpersistent when the aliases are cleared".

Quest Alias >> Fill Type >> Forced Reference >> automatically sets the Persistent flag.

Quest Alias >> Fill Type >> Find Matching Reference >> doesn't set the Persistent flag but the Story Manager may not be able to find the reference. 

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