WarStallion24 Posted December 10 Share Posted December 10 So, I have been trying to port over Dragbodys power armor overhaul to fallout 3. I have tried porting over the models and textures, but the textures never would show in game. The armor would just take on the environment textures. Next I have tried to port the esp and converted it to Fallout 3 with the FOMM but when I try to load it with the GECK it says that the esp is a higher version than it can load. If anyone knows a solution for either of these please let me know! Thank you. Link to comment Share on other sites More sharing options...
Drarack Posted December 10 Share Posted December 10 Texture paths within the meshes ok? I'm not sure what you know about this stuff so I'll throw a bit of info below that you might know anyways or will help. Changing the masters in fomm is usually/always not enough. Apart from the header(esp) version being wrong, the records could be referencing stuff not in fo3, and that will cause errors even if the game doesn't crash immediately or seems fine. Header version should be 0.94 for fo3. Fo3edit and nifskope are needed to fix your issues, convert the esp, and check what textures/texture paths the mesh wants. Hope that helps Link to comment Share on other sites More sharing options...
WarStallion24 Posted December 12 Author Share Posted December 12 Okay that makes sense. Thank you very much for your help! Link to comment Share on other sites More sharing options...
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