WarStallion24 Posted December 10 Share Posted December 10 So, I have been trying to port over Dragbodys power armor overhaul to fallout 3. I have tried porting over the models and textures, but the textures never would show in game. The armor would just take on the environment textures. Next I have tried to port the esp and converted it to Fallout 3 with the FOMM but when I try to load it with the GECK it says that the esp is a higher version than it can load. I thought I would post this here since it is originally a NV mod. If anyone knows a solution for either of these please let me know! Thank you. Link to comment Share on other sites More sharing options...
WarStallion24 Posted December 10 Author Share Posted December 10 Also, I really just want to change the looks of the armors already in the game and maybe add a couple more nothing too crazy Link to comment Share on other sites More sharing options...
M48A5 Posted December 10 Share Posted December 10 Did you change the path to the textures when you ported the meshes? Are the textures installed in the correct location? Are the shader flags set correctly for FO3? Did you toggle Archive Invalidation after installing the textures? Link to comment Share on other sites More sharing options...
WarStallion24 Posted December 10 Author Share Posted December 10 (edited) What do you mean about changing the paths to the textures when I ported the meshes? I put the textures in the texture file in Data. How do I correctly set the shader flags? I don't think I have toggled archive invalidation but I will. Sorry for all the questions, this is by far the most complicated piece of modding work I have ever done. Edited December 11 by WarStallion24 updated information to get a more accurate response Link to comment Share on other sites More sharing options...
M48A5 Posted December 12 Share Posted December 12 You ported meshes from New Vegas to FO3. The texture path shown in NifSkope does not show the complete path of the disc drive, game name, data, textures, file folder, texture name. It has been truncated to show only textures\file folder\texture name. So the meshes you ported from FNV will be looking for FNV texures, not FO3 textures. You will have to manually change the path the textures using Nifskope even if FO3 has the same named textures. Link to comment Share on other sites More sharing options...
WarStallion24 Posted December 12 Author Share Posted December 12 Okay that makes sense. How would I go about changing that then? I'm still pretty new to using Nifskope so as many details as possible are quite welcome Link to comment Share on other sites More sharing options...
WarStallion24 Posted December 12 Author Share Posted December 12 Actually, never mind. I was able to figure it out based off what you just said Thank you very much, you were a massive help! Now for the long process of reskinning every power armor in fallout 3... Link to comment Share on other sites More sharing options...
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