Ferren42 Posted December 11 Share Posted December 11 Hiyas, hoping someone with some TES3 modding experience can help me. I recently made a mod mostly for myself which is a new race for a re-skinned Argonian with some unique abilities, but I've run into a problem with the swim animation. It seems like importing the (Better Bodies 3.2) Argonian meshes in NifSkope and changing the texture files worked fine for most of the animations, but when I play the race, the swim animations are for a non-Argonian race. Looking around online, I haven't really had any luck finding how the unique Argonian swim animation is encoded. I know most animations are embedded into the .nif file, but since I didn't change any of that, I don't know why the swim animation is incorrect. If anyone has specific experience or knowledge of this topic, please let me know! Thanks for your time. Link to comment Share on other sites More sharing options...
Ferren42 Posted December 11 Author Share Posted December 11 Also, I haven't posted a topic here before and just saw the area for Construction Set and Modders. Sorry for the improper topic location! Link to comment Share on other sites More sharing options...
ZWolol Posted December 12 Share Posted December 12 Argonian swimming animation is played only for the race named 'Argonian'. The animation does not work for other races. Link to comment Share on other sites More sharing options...
Ferren42 Posted December 17 Author Share Posted December 17 So it's hard-coded in the game, I was worried that was the case. Thanks for the response! Link to comment Share on other sites More sharing options...
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