Asharoth9029 Posted December 19, 2024 Share Posted December 19, 2024 Hello, I want to ask about my problem. I was downloading a Vindictus Belle mod from here: https://[Blocked URL: Stolen content, sexualised depictions of minors]/files/file/1090-kirax-vindictus-belle/?tab=details And when I used it, the wig (blue hair) got clipped to side (like get stretched toward other direction), not to mention of of the leg part also shown strange square of multiple color (as if corruptued). What I want to asks, is there something wrong with my game, or the mod itself was corrupted? note: it doesn't have bodyslide option Link to comment Share on other sites More sharing options...
scorrp10 Posted December 20, 2024 Share Posted December 20, 2024 Your URL got censored, it looks like. But from what you describe, looks like you may be missing some physics enabling mods. Link to comment Share on other sites More sharing options...
Asharoth9029 Posted December 22, 2024 Author Share Posted December 22, 2024 On 12/21/2024 at 1:53 AM, scorrp10 said: Your URL got censored, it looks like. But from what you describe, looks like you may be missing some physics enabling mods. You need to use VPN to access the website. Anyhow, I had installed physics enabling mods such as FHDT, but it still same. Link to comment Share on other sites More sharing options...
melvinius Posted December 25, 2024 Share Posted December 25, 2024 If you're talking about the issue where the hair just gets drawn in a line off to infinity, or where parts of the body are hugely distorted or caved in, yes, it's a physics setup issue. It could be several different things: You don't have a skeleton mod installed that supports physics. This is a basic requirement for physics setups. You don't have the right type of physics set up. I use Faster HDT-SMP but have a CBP-C physics mod running too. So, if you're using Faster HDT-SMP then make sure you have a physics enabled skeleton mod too. Search around to find out what XPMSE skeleton mod variant is considered standard these days. IF that doesn't fix it, then install CBP physics as well. Having both physics systems working will "catch" the physics regardless of how mesh physics were setup and you don't have to worry about it after that. I never have physics issues unless it's actually something like corrupt Oldrim meshes or a custom unique physics system designed by a random Asian modder. I don't know why exactly but a lot of legendary modeling and animation work comes from the Asian modding community... and yes, I've run into mods where some dude was literally just designing his own physics thing from the ground up and no one else has any clue how it works or how to fix it. That's a story for another day. Let's just say you don't want that. Link to comment Share on other sites More sharing options...
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