Kellhus2019 Posted December 21, 2024 Share Posted December 21, 2024 Hey, I'm new when it comes to mdding game with Unreal Engine. My question is simple, do we currently have a tool that allows us to browse PAK files from the game, and then extract only the specific files we want without having to extract the entire pak? Cause this game has bloody huge files The reason I ask is that every time the game updates, certain files that we use in mods also undergo changes. And if I have to update my personal mods, then I'd like to do it using the original updated files, instead of working with my previous mod files. The files I typically work with are mostly config files like ObjPrototype.cfg, Corevariables.cfg, and other similar types of cfg files relating to weapons, and gears. So I would like to be able to extract those from the game's updated PAK files, but I don't know how. If anyone can help a newbie out it would be appreciated. Thanks Link to comment Share on other sites More sharing options...
bieltnt Posted January 14 Share Posted January 14 (edited) Hello dear friend, recently I tried to modify a game called Ride 5 and I even managed to solve this issue of extracting the file from a specific folder with some specific programs Umodel from unreal engine but you can find it separately and another one also called Game extractor which is very old, however It serves well for the purpose of trying to pull a folder into the archive and being able to see where it is being pulled. the young grasshopper question that I can't solve is how to turn it back into .pak againĀ Did you happen to discover anything in the meantime? Edited January 14 by bieltnt Link to comment Share on other sites More sharing options...
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