ModEnjoyer52 Posted December 27, 2024 Share Posted December 27, 2024 (edited) I possess on my system the enjoyable mod Isobel and The Adventurers Guild and its quest starts up on a new game, the only one to do it. Now I want the quest to start either invisible (nothing in journal) or only when player enters the guild hall cell. Here is a picture of the quest for convenience Nothing I tried works. I might have to try adding a trigger box and making a script but I usually have trouble compiling scripts, but if that is the way then I will attempt. I request guidance from someone who knows the way. Update: nevermind, fixed it! Edited December 31, 2024 by ModEnjoyer52 Link to comment Share on other sites More sharing options...
Recommended Posts