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Paradiso at the sea - not at a tiny lake


Vendarr

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Hi 🙂
I was really keen on flying to Porrima II. Wanted to finally see the famous luxury holiday resort of Paradiso. Man, was I disappointed. The potential for a really cool spot is there. But I imagined something more similar to Risa from Star Trek. Seeing that tiny lake instead of a vast ocean really hit hard.

That's why I wanted to try making just that: terraform that pathetic little lake into an ocean. But... yeah. I managed to lower some of the terrain, but then there is some kind of barrier / cell border after which the game just seems to (procedurally?) auto-generate land, no matter what I try. In the Creation Kit there is water visible before and after that 'barrier'. But in the game there is land. Seems I can only edit the terrain up to that barrier. Not sure how to better describe. I guess the Paradiso cell(s) / world thingy are defined up to this 'barrier'. And from then on, the game just keeps auto-generating land... *sigh*

I searched for info on the web, watched and read tutorials, but couldn't find anything specific.
Maybe I could add more editable cells to the Paradiso world cells somehow? Push the auto-generate barrier back that way? Or somehow mess with the terrain generation in order to have water showing at the cell border instead of terrain? Or edit the water level in a way that the generated terrain would be under water?

Would greatly appreciate if anyone could share some info on how I might be able to solve this!

Cheers!

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