pepperman35 Posted January 5 Share Posted January 5 Every thought of making 3D sculptures for your display cases in FO4. It might be possible to go from a single image to a 3D Model with MakerWorld’s Maker Lab. The Make My Statue app looks promising. Based on a quick look, it appears one could use the app to create an stl file which you could open in Blender for additional processing/export to nif file. Anyone have hands-on experience with these apps? Link to comment Share on other sites More sharing options...
DiodeLadder Posted Friday at 10:07 AM Share Posted Friday at 10:07 AM Hello pepperman, I haven't used their service yet, but generally speaking, this kind of thing usually generates very high poly meshes that aren't suitable for game engines (unless you are using UE5 and nanite, I guess). You will need to know how to create 1) a low poly mesh, 2) unwrap the UV, and 3) bake normal map from high -> low poly mesh. Blender, for example , has a pretty horrible "decimate" feature to reduce polygons, but it worked just fine in the end when I tried it (went from around 1 million poly to 30,000 poly). If you have ZBrush, the remesher in that software generates very usable topology in such a situation. Link to comment Share on other sites More sharing options...
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