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3D Model with MakerWorld’s Maker Lab​​​​​​​.


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Every thought of making 3D sculptures for your display cases in FO4.  It might be possible to go from a single image to a 3D Model with MakerWorld’s Maker Lab.  The Make My Statue app looks promising.  Based on a quick look, it appears one could use the app to create an stl file which you could open in Blender for additional processing/export to nif file.  Anyone have hands-on experience with these apps?

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  • 1 month later...

Hello pepperman,

I haven't used their service yet, but generally speaking, this kind of thing usually generates very high poly meshes that aren't suitable for game engines (unless you are using UE5 and nanite, I guess).  You will need to know how to create 1) a low poly mesh, 2) unwrap the UV, and 3) bake normal map from high -> low poly mesh. 

Blender, for example , has a pretty horrible "decimate" feature to reduce polygons, but it worked just fine in the end when I tried it (went from around 1 million poly to 30,000 poly).  If you have ZBrush, the remesher in that software generates very usable topology in such a situation.

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