Solid8Beard Posted January 12 Share Posted January 12 (edited) Indiana Jones And The Great Circle has made a great impression by recreating the feel of the movies, however we can all agree that gameplay mechanics of stealth and combat are not really satisfying or fun as we thought. So maybe I'm wondering if there is a possibility of tweaking the mechanics to make fun. I'll share some ideas that I had in mind so maybe someone will give a try to mod it, maybe using the same assets of Doom Eternal modding tools could do the trick. -Make the firearms deadly, powerful enough but not OP. In case that doing this it will make the game easy by simply using guns (especially in the levels of Vatican, Gizeh, Sukhothai and Ur) when alarmed in the restricted areas using firearms would cause an alarm that spawns multiple guards with guns, think like the Wanted Level System in GTA games. -Maybe hand to hand could use an overhaul. Maybe something like Emperors Tomb. -AI improvements in stealth, the enemies should be suspicious if not alarmed when you climb in places that they should not go or climb and of course able to hear loud noises when you knock out enemies, at least not too close or make sure there is a fair distance to each other. Feel free to share other ideas and good luck. Edited January 12 by Solid8Beard Link to comment Share on other sites More sharing options...
tribblelover Posted January 16 Share Posted January 16 I feel the Indiana Jones model seemed slightly too young to be set after raiders his stubble needs to be darker I feel. Your sidekick shouldn't be invisible to the enemy either as they seem to walk right Infront of them. Link to comment Share on other sites More sharing options...
Mallpout Posted Tuesday at 12:42 AM Share Posted Tuesday at 12:42 AM Skip the giant snake section - I'll never be able to finish this game without that. I'm too much of an Indy! Link to comment Share on other sites More sharing options...
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