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Indiana Jones’s and the Great Circle Gameplay Overhaul Mod + Ideas


Solid8Beard

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Indiana Jones And The Great Circle has made a great impression by recreating the feel of the movies, however we can all agree that gameplay mechanics of stealth and combat are not really satisfying or fun as we thought. So maybe I'm wondering if there is a possibility of tweaking the mechanics to make fun. I'll share some ideas that I had in mind so maybe someone will give a try to mod it, maybe using the same assets of Doom Eternal modding tools could do the trick.

-Make the firearms deadly, powerful enough but not OP. In case that doing this it will make the game easy by simply using guns (especially in the levels of Vatican, Gizeh, Sukhothai and Ur) when alarmed in the restricted areas using firearms would cause an alarm that spawns multiple guards with guns, think like the Wanted Level System in GTA games.

-Maybe hand to hand could use an overhaul. Maybe something like Emperors Tomb.

-AI improvements in stealth, the enemies should be suspicious if not alarmed when you climb in places that they should not go or climb and of course able to hear loud noises when you knock out enemies, at least not too close or make sure there is a fair distance to each other.

Feel free to share other ideas and good luck.

Edited by Solid8Beard
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