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What setting to override room markers in GECK?


amokrun1

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Just wanted to know if there is some adjustment that can be done so that when there are room markers it doesn't make the render window contents invisible. I am getting sick and tired of moving the roombounds and then replacing them when I have made my changes.

I have adjusted the custom ini with bUseMultibounds=0 but it seems to have no effect.

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